Sunday, February 21, 2010

Taking stock of resources

I was thrilled to have permission to port Asterax and sent off an email to Michael.  He responded with official permission to port the game to any modern platforms I wanted.  During the conversation on the phone, he told me that Anne Fullerton, the graphics artist behind the game later became, Anne Hanson (his wife!).  They both are fond of the game and are excited to have it modernized.  He offered to look for The graphics were originally rendered from povray.  Michael offered to look for the source code and povray files but was unable to find them (unsurprising really, considering that it has been more than 14 years since it was published).

So, I need to take stock of my available resources.  He mentioned that, typical of classic mac applications, the sounds and images were stored in the resource forks of the game files and application.  So, I have no source code but I do have sounds and images available.  I also have a couple old macs and the SheepShaver classic mac emulator, which will allow me to play the game for comparison along with taking screen shots and screen caps of game play.

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